Variable Repulsors



        A particle projection beam that, by varying the speed of the projection rate, is able to create three types of effects. The first is decelerative, able to slow another object's speed; this beam can hit one target only, fired by standing in front of it and can decrease an oncoming object's speed by half by each full second under the beam (for example, train A is traveling at 100 mph. towards Iron Man B. After one second under the decelerative repulsors, the speed of A is reduced to 50 mph., another second under the influence of the decelerative beams would reduce A’s speed to 25mph., another second and A would move at a little over 12 mph., etc.) This does not bring the object to a stop, only makes it easier to slow it so.
       The second type of repulsor beam is concussive, a wide spread particle beam meant to blanket a specific area with kinetic force. As if projecting a disk of force as wide as the spread of the suit’s shoulder spread, the armor can project a buffered force wave equal to one ton of impact.
       With the highest amount of tuning, the Repulsors can project a beam of penetrative force, meant to focus the buffered force onto a single point. This blast is able to easily blast a man-sized hole through a wall of concrete one foot thick. All of these repulsor beams have a range of up to 100 yards.